|The New Kid on the Block|
September 20, 1993
The New Kid on the Block is the fourth Living Books game based on the 1984 book written by Jack Prelutsky, and was released in 1993. Instead of just one story, it was a collection of 17 poems. It is hosted by Jack Prelutsky as he voiced by himself.
- When Tillie Ate the Chili (5) page 88
- My Baby Brother (1) page 61
- The New Kid on the Block (4) page 7
- My Dog, He Is an Ugly Dog (6) page 62
- My Brother's Head Should Be Replaced (1) page 101
- When Dracula Went to the Blood Bank (1) page 114
- 40 Performing Bananas (4) page 147
- Its Fangs Were Red (2) page 22
- Mabel, Remarkable Mabel (4) page 21
- I Spied My Shadow Slinking (2) page 72
- I've Got an Incredible Headache (4) page 46
- I Am Falling Off a Mountain (5) page 149
- Homework! Oh, Homework! (6) page 54
- The Diatonic Dittymunch (4) page 132
- Ounce & Bounce (2) page 47
- My Sister is a Sissy (4) page 138
- The Bloders Are Exploding (3) page 37
- Alligators Are Unfriendly (sung by Jack Prelutsky) page 14
- Read to Me button: The poem is read to the user.
- Let Me Play button: Takes the user to the poem and allows interaction after each verse of stanzas are read.
- The original book contains over 100+ poems, but this adaptation compressed that due to space.
- This adaption actually has a total of 18 poems, therefore the free storybook it came with had 18 selected poems, including "Alligators Are Unfriendly", which was actually all the way to the end of the book. In the game, there were actually 17 poems in the story, and the poem "Alligators Are Unfriendly" was actually a song that Jack Prelutsky was singing on the main menu screen.
- This is one of only two games in the series (the other being Dr. Seuss's ABC) where the text is interactive. However, unlike Dr. Seuss's ABC, the interaction that happens in the picture is very minimal, and the text plays almost all part in it here.
- The "Read to Me" function is done differently here than in the other games - instead of just reading every poem from start to finish, it reads the poem through, then stops to give you the option of reading it again or proceeding to the next.
- When playing the game in ScummVM, a glitch with "Read to Me" mode drags you over to the previous poem when you click on "Read Again" (the left button).
- You leave the book when he says, "All right! Good-bye."
- The demo version of this game uses the poem "I Spied My Shadow Slinking."
- Since this Living Book is a collection of poems, there is no "The End" screen, like Stellaluna, The Cat in the Hat and D.W. the Picky Eater.
- The left arrow says "Read Again" and the right arrow says "Next Poem."
- "She wheezed, she sputtered" was heard in high quality.
- The wheezing and sputtering sound effects were heard in low and high quality as well.
- The credits animations of the dude on computer and the men playing instruments was used for the second time in this game. The people waving with balloons and stuff is still not even used yet, and Stellaluna was still the first game to use that credits animation.
- The New Kid on the Block's credits sequence should've instead been the men playing musical instruments and people waving with balloons!
- This book title has been very long out of print, and is one of the most hardest games in the series to find out. Three other rare titles include The Berenstain Bears Get in a Fight, Sheila Rae, the Brave, and The Berenstain Bears in the Dark.
- Like The Tortoise and the Hare, the V1.0 version of the game includes the same preview for Ruff's Bone, as well as the two previews for Arthur's Birthday, and Harry and the Haunted House, that would also be included in the V1.1 version.
- Once again, towards the end of the Ruff's Bone preview, a line was changed from "Then get Broderbund's Living Book called Ruff's Bone!" to "Then get Living Books called Ruff's Bone!" due to the Living Books series turning into a joint venture with Random House.
- Like the first two games, this one originally had a slow fading engine in V1.0.
- V1.1 gave the game an electric engine upgrade; the fading is faster on the Windows version, there is a loading cursor into the form of a running man.